Senior Unreal Programmer

FrimaQuébec · CanadaPubliée le

  • 10 ans
  • Temps plein
  • Télétravail
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Le lien pour postuler et la candidature automatique sont dans le plan Standard d'Alzotech (20 DT par mois).

Compétences demandées

  • Unreal Engine
  • C++
  • Programmation
  • Développement de jeux
  • Remote

Description de l'offre d'emploi

Frima recrute : Senior Unreal Programmer, à Québec, Canada.

We’re looking for an impact player! Frima is looking for a Senior Unreal (C++) Programmer to help take our game programming team to the next level. We are Frima, a video game development studio based in Quebec City and Montreal for over 20 years, bringing together hundreds of passionate talents united by one ambition: creating unforgettable games across all platforms. We take care of our people • 4.5-day workweek year-round (Friday afternoons off); • A truly flexible work environment: 100% remote (for residents of the province of Quebec), hybrid, or 100% on-site — the choice is yours; • Up to 7 weeks of vacation per year, plus sick days and personal days — your well-being matters to us; • Comprehensive group insurance coverage from day one; • RRSP contribution program; • $400 allowance for ergonomic equipment purchases. Life at the studio • Access to chair massages, fresh fruit and snacks, a gym, sports activities, and more; • Regular presentations on projects and new developments — we keep our teams informed about what’s happening at Frima; • Close-knit, caring, and inclusive teams, even remotely; • Come discover the rest for yourself! Job Description What your weeks will look like • Participate in daily Scrum meetings to kick off the day and ensure effective alignment on priorities; • Act as a technical reference for the programming team by supporting programmers in solving complex challenges and sharing best practices; • Collaborate with the Lead Programmer to define technical solutions aligned with project needs and production constraints; • Participate in code reviews with various team members; • Identify and resolve performance issues related to CPU, GPU, and console memory usage; • Take ownership of certain technical decisions independently and contribute to the project's technical direction on console platforms; • Develop and maintain integrations between Unreal Engine and console toolchains and pipelines; • Debug issues related to new console hardware and Xbox and PlayStation operating system updates; • Maintain configurations and integrations with first-party services (Microsoft and Sony). Qualifications What we’re looking for • University or college degree in computer science or equivalent; • Minimum of ten (10) years of experience in a programming role; • Strong understanding of the various hardware and software layers involved in the execution of a console video game; • Comfortable working within long-term development cycles; • Extensive experience with Unreal Engine; • Strong experience in console game development; • Excellent command of both written and spoken French and English. English proficiency is required, as we collaborate with English-speaking partners; • Ability to travel abroad when required. What We Value In Our Team • Ability to handle multiple requests simultaneously and manage priorities; • Excellent stress management in a fast-paced environment; • Strong collaboration and communication skills with multidisciplinary teams; • Strong interest in mentorship. Additional Information Come and make a difference with us! #FrimaLife • Find out more about us: https://frimastudio.com/a-propos/ • About our culture: https://vimeo.com/766900522?share=copyLe The masculine gender is used only to lighten the text. Only selected candidates will be contacted.

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