Senior Unreal Programmer
FrimaQuébec · CanadaPubliée le
- 10 ans
- Temps plein
- Télétravail
Le lien pour postuler et la candidature automatique sont dans le plan Standard d'Alzotech (20 DT par mois).
Compétences demandées
- Unreal Engine
- C++
- Programmation
- Développement de jeux
- Remote
Description de l'offre d'emploi
Frima recrute : Senior Unreal Programmer, à Québec, Canada.
We’re looking for an impact player!
Frima is looking for a Senior Unreal (C++) Programmer to help take our game programming team to the next level.
We are Frima, a video game development studio based in Quebec City and Montreal for over 20 years, bringing together hundreds of passionate talents united by one ambition: creating unforgettable games across all platforms.
We take care of our people
• 4.5-day workweek year-round (Friday afternoons off);
• A truly flexible work environment: 100% remote (for residents of the province of Quebec), hybrid, or 100% on-site — the choice is yours;
• Up to 7 weeks of vacation per year, plus sick days and personal days — your well-being matters to us;
• Comprehensive group insurance coverage from day one;
• RRSP contribution program;
• $400 allowance for ergonomic equipment purchases.
Life at the studio
• Access to chair massages, fresh fruit and snacks, a gym, sports activities, and more;
• Regular presentations on projects and new developments — we keep our teams informed about what’s happening at Frima;
• Close-knit, caring, and inclusive teams, even remotely;
• Come discover the rest for yourself!
Job Description
What your weeks will look like
• Participate in daily Scrum meetings to kick off the day and ensure effective alignment on priorities;
• Act as a technical reference for the programming team by supporting programmers in solving complex challenges and sharing best practices;
• Collaborate with the Lead Programmer to define technical solutions aligned with project needs and production constraints;
• Participate in code reviews with various team members;
• Identify and resolve performance issues related to CPU, GPU, and console memory usage;
• Take ownership of certain technical decisions independently and contribute to the project's technical direction on console platforms;
• Develop and maintain integrations between Unreal Engine and console toolchains and pipelines;
• Debug issues related to new console hardware and Xbox and PlayStation operating system updates;
• Maintain configurations and integrations with first-party services (Microsoft and Sony).
Qualifications
What we’re looking for
• University or college degree in computer science or equivalent;
• Minimum of ten (10) years of experience in a programming role;
• Strong understanding of the various hardware and software layers involved in the execution of a console video game;
• Comfortable working within long-term development cycles;
• Extensive experience with Unreal Engine;
• Strong experience in console game development;
• Excellent command of both written and spoken French and English. English proficiency is required, as we collaborate with English-speaking partners;
• Ability to travel abroad when required.
What We Value In Our Team
• Ability to handle multiple requests simultaneously and manage priorities;
• Excellent stress management in a fast-paced environment;
• Strong collaboration and communication skills with multidisciplinary teams;
• Strong interest in mentorship.
Additional Information
Come and make a difference with us! #FrimaLife
• Find out more about us: https://frimastudio.com/a-propos/
• About our culture: https://vimeo.com/766900522?share=copyLe
The masculine gender is used only to lighten the text. Only selected candidates will be contacted.
Annonce repérée sur LinkedInet réunie par Alzotech. Visa et permis de travail : vérifiez les conditions auprès des services officiels du pays avant d'accepter une offre.
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