Freelance 3D artist
Blendpixel StudioTunisiaPubliée le
- Freelance
- Débutant
Gratuit : créez votre compte en une minute pour voir le contact du recruteur et postuler.
Compétences demandées
- 3D
- Art
- Unity
- Unreal Engine
- Metaverse
Description de l'offre d'emploi
Blendpixel Studio recrute : Freelance 3D artist, Tunisia (Freelance).
Company Description Blendpixel Studio creates high-quality low poly 3D asset packs tailored for Unity, Unreal Engine, film, television, metaverse experiences, and game development. Our assets are optimized for performance while maintaining strong visual appeal, making them suitable for a wide range of interactive and cinematic projects. Each pack is designed for easy drag-and-drop integration, helping teams accelerate production without compromising quality. We focus on delivering versatile, ready-to-use content that supports creative professionals and studios worldwide.
Role Description This is a full-time, on-site Freelance 3D Artist role based in Sfax, Tunisia. The 3D Artist will create low poly 3D assets for games, metaverse projects, and visual media, following project briefs and studio style guidelines. Daily tasks include modeling, texturing, lighting, and rigging assets, optimizing them for real-time engines such as Unity and Unreal, and preparing files for drag-and-drop use. The role involves close collaboration with art directors and technical teams to ensure assets meet performance, aesthetic, and pipeline requirements. The artist will also participate in reviews, implement feedback, and maintain organized project files and documentation.
Qualifications
- Strong proficiency in Maya o Blender for 3D asset creation and pipeline workflows.
- Solid skills in 3D Modeling for low poly environments, props, and characters.
- Experience in Texturing and Lighting to achieve stylized and optimized real-time visuals.
- Capability in Rigging for characters and objects used in animation or interactive projects.
- Understanding of Unity and Unreal Engine integration, asset optimization, and basic game-ready workflows.
- Ability to follow art direction, work with feedback, and maintain consistency across asset packs.
- Good communication skills and ability to collaborate on-site with multidisciplinary teams in Sfax.
- Relevant education or training in 3D art, animation,
Annonce repérée sur LinkedIn et réunie par Alzotech. Valable jusqu'au 16 novembre 2026 au plus tard.
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